OpenGadget - Version: 557

The open gadget format (.gdt) is aimed to be a self contained file that manages several “modules”. A module, in turn, is a self-contained file that contains all the run/compile settings, rules and user specified code and data for a particular hardware module. It also allows for easy sharing of gadget code; so if you’ve got a gadget that uses the Slide and the Arduino then you can code them both from the same screen.

The diagram below illustrates the basic hierarchy of a the gadget format.




The graphical representation of the modules is shown in the Antipasto Arduino IDE. In the left wing shown above, you can click on the modules (located across the top) and that adds them to your gadget (.gdt) project file. Clicking on the module (in the vertical list) will load up that module for editing in the main editor section of the IDE.



The resulting gadget file is scalable and distributable; now people all over the world can share their creations more easily.






Edit History